Hi I’m Mihael. I am a digital artist who has gathered skills and practice in concept art, illustration, 3D modelling, 3D sculpting, texturing, rendering, as well as graphic and set design. I am constantly improving and I love to apply my design skills to projects that require imaginative and creative thinking. I have experience in using Photoshop, Procreate, Autodesk sketchbook, along side 3D softwares such as Autodesk Maya, Zbrush, Unreal Engine, Blender and Substance Painter. My passion comes from designing unique characters, creatures, props and environments. I love the idea of being able to tell a story that contributes to an overall vision through new and innovative ideas.